This experimental study investigated approach-avoidance compatibility effects in a desktop-based approach-avoidance measure (the Visual Approach/Avoidance by the Self Task; VAAST; Rougier et al., 2018) and an equivalent task in a virtual reality environment (AAVR).
In both tasks, participants performed approach and avoidance responses towards positive (butterflies) and negative (spiders) stimuli, either by pressing response keys (VAAST) or by executing forward and backward steps (whole body movement in VR).
This OSF Projects contains a preregistration, stimulus materials, the experimental skript, raw data, and analyses codes.