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Description: With over 13000 participants, this is the biggest openly available dataset connecting gaming habits, various socio-economic factors and measures of anxiety, social phobia, life satisfaction and narcissism.

License: CC-By Attribution 4.0 International

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Are Gamers Sad and Isolated? A database about the Anxiety, Life Satisfaction and Social Phobia of over 13000 participants

Playing online video games has become widely prevalent over the last decade (e.g. Mentzoni et al., 2011; Rehbein et al., 2010; Wang et al., 2014). Con...

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