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Contributors:
  1. Goiara Mendonça Castilho

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Description: Objective: The present study aimed to investigate the effects of different types of engagement with action video games on optimizing attentional resources and working memory through a task with three distinct complexities. Method: A computerized version of the Continuous Performance Test was administered to a sample of 85 participants, divided into four groups based on their weekly engagement with action games on PlayStation and Xbox platforms. Dependent variables included discriminability value (d′), criteria (c), reaction time, and recall rate in the operational memory task. Results: The findings demonstrated a significant effect across the complexities. Furthermore, the results indicated that participants engaged in gaming for 11 hr or more per week exhibited better performance compared to those dedicating 10 hr or less. Moreover, players engaging in gaming 1–3 times per week suggested inferior outcomes compared to those engaging four times or more per week. Conclusions: These outcomes suggest that the amount of time/weekly hours dedicated to action video games is an important factor for achieving better performance in attention and operational memory tests among video game players. This study holds significance in assessing the cognitive effects of games and their contributions to cognition-based rehabilitation practices utilizing cognitive training through gaming.

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