People’s affective experiences can be influenced by multiple informational inputs. It remains unclear however how this occurs? In this paper, we investigate the construction of affective experiences dependent on the varying number of previously presented, affectively-charged, informational inputs. In addition, because affect is often used as a cue in judgment and decision-making, we probe whether the resulting affective experience is mapped onto people’s valuation judgments (how much people are willing-to-pay for target rewards and experiences). In three studies, we show that people’s overall affective experience is constructed by averaging the affect of the previously presented, affectively-charged inputs. Subsequently, we find that people rely on the resulting affective experience as a cue for their judgments, as willingness-to-pay valuations were predicted by the combined affective experience. We measured integral, expected, as well as momentary affect – using both self-report and physiological measures. We discuss the potential for studying further how multiple inputs change affect as well as the implications for judgment and decision making.
Link to paper: https://www.tandfonline.com/doi/full/10.1080/02699931.2019.1675597
On this project page you can access: the data (in .xlsx), R scripts, and the materials for the paper "The combination of multiple affective experiences and their impact on valuation judgments" published in Cognition and Emotion (2019)
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