The purpose of the following study is an extension of why learning there is no free will corrupts moral default processing. The idea is that speeded judgements in general work on norms, while deliberate ones are less susceptiple to them.
Participants will play the Public Goods Game with $.50 on MTurk.
First, to prevent the need to exclude people who do not understand the game, we will ive them comprehension questions *before* participants play the game. If they get the questions wrong, they will be reminded of the instructions.
They will first be randomly assigned to one of 3 conditions, either no norms given, a high norm given (the full .50 cents) or a low norm given (.23 cents); this is to preserve the symmetry around the actual average or .365 cents).
They will then be randomly assigned to either play the game in a speeded (<10 seconds)or a delayed (> 10 seconds) format.
We will test the overall data in a 3x2 format. In addition, we will test whether excluding those who did not confiom to the time constraints alters the findings.