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**Notes**: 1. The Unity project that was used to create these games is available under a license agreement (to protect third-party intellectual property) on UCL’s software portal [XIP ][1]. 2. Conceptual details on the design of these games can be found in our publication [Brookes et al. (2023)][2]. 3. Conceptual details on the selection of included threats can be found in our publication Sporrer, Brookes et al. (2023). 4. An R package to process outputs from these games is available on [GitHub][3]. 5. For users who would be willing to share their data with us, we are currently working on a secure way to do so. Recommended and Minimum Computer Configurations ------- **For VR version:** It requires a headset compatible with openVR protocols (tested with Oculus Quest 2 and HTC Vive Pro Eye), as well as the steamVR software. The performance of this tool may vary according to the device hardware capabilities. Thus, the recommended minimum specs, as recommended by HTC vive, and after testing with different devices, are: Processor: - Intel® Core™ i5-4590 or AMD Ryzen 1500 equivalent or greater Graphics: - NVIDIA® GeForce® GTX 1060 or AMD Radeon RX 480 equivalent or greater. - GeForce® RTX 20 Series (Turing) or AMD Radeon™ 5000 (Navi) generations or newer required for Full Resolution mode. Memory: - 8 GB RAM or more Video out: - DisplayPort 1.2 or higher - DisplayPort 1.4 or higher with DSC is required for Full Resolution mode. USB ports: - 1x USB 3.0 or newer (USB 3.0 is also known as USB 3.2 Gen1) Operating system: - Windows® 11 / Windows® 10 Typical install time: < 3 min Play Instructions ------- **To play the VR version:** - Use the hand controllers arrows - Walk in a large enough space (recommended: 5 x 8 m) **Main keyboard keys and mouse actions to play the desktop version:** - *Arrow keys or WADS keys*: move around in the environment (up / W: move fowards, left / A: move to the left, right / D: move to the right, down / S: move backwards) - *Ctrl*: stand up / crouch - *Left click*: move left hand controller forwards - *Right click*: move right hand controller forwards - *Position of the mouse*: move camera view - *Esc*: toggles mouse for camera view Credits ------- This project uses content provided by the following individuals and companies. For visual assets, one or more textures on the 3D models in this project have been created with photographs (these photographs may not be redistributed by default) from **Textures** (https://www.textures.com/, URL to License agreement: https://www.textures.com/about/terms-of-use). One or several assets come from **Turbosquid** (https://www.turbosquid.com/, URL to license agreement: https://blog.turbosquid.com/turbosquid-3d-model-license/ ) including Common Rat (6 Skins) 3D model by Game Ready Studios (https://www.turbosquid.com/3d-models/brown-rat-common-6-3d-model-1428095), Crocodile by eyulaile (https://www.turbosquid.com/3d-models/3d-model-crocodile-alligator-animation/1004011), Animal Fur Alpha Brushes by voronart (https://www.turbosquid.com/FullPreview/747599?referral=voronart), from **Daz3D** (https://www.daz3d.com/, URL to license agreement: https://www.daz3d.com/eula ) including Black Panthers for DAZ Big Cat 2 by Alessandro_AM and Kendall Sears (https://www.daz3d.com/black-panthers-for-daz-big-cat-2), from **Substance by Adobe** (https://www.substance3d.com/, URL to license agreement: https://www.substance3d.com/legal/substance-share-license-agreement/) including assets created independently by Allegorithmic, jhon117x, Loic Anquetil, Playdoh, and pphyciek, and from **Mixamo** (https://www.mixamo.com/#/). For the digital sculpting of the visual assets, this project uses the software **Zbrush By Maxon** (https://pixologic.com/). For acoustic assets, one or several assets in this project contain sound from **BBC** (https://www.bbc.co.uk/ - copyright BBC), from **Zurich Emotional Voices** (ZEMOV) data base created by Sascha Frühholz, from **FesliyanStudios** (https://www.fesliyanstudios.com/) under Royal-free license; from **Zapsplat** (https://www.zapsplat.com/) under Royal-free license, and from **Freesound** (https://freesound.com/) including Broken Magic Spell by Iwan Gabovitch under CC-BY 3.0 License (https://freesound.org/people/qubodup/sounds/238989/), Video Game SFX Positive Action Long Tail by djlprojects under CC-BY 4.0 License (https://freesound.org/people/djlprojects/sounds/413629/), and Door slam 2 by under CC-BY 4.0 License (https://freesound.org/people/bennstir/sounds/80929/). [1]: https://xip.uclb.com/product/vrthreat-toolkit-for-unity [2]: https://doi.org/10.3758/s13428-023-02241-y [3]: https://github.com/bachlab/vrthreatrg/10.3758/s13428-023-02241-y
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