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Description: To examine vision-for-action processing in HMD-VR, we replicated the grasping task from Ganel and Goodale, 2003 in a HMD-VR context. In the grasping task, participants are asked to grasp wide or narrow objects at the width while the length either stays constant (baseline condition) or varies (filtering condition). This task has been used to measure object-directed action.

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