Main content



Loading wiki pages...

Wiki Version:
**Workshop Schedule** - Introduction to Software Preservation and Emulation - The Legal Landscape for Software Preservation **(Featured Speaker Brandon Butler)** - Technical Overview UVA - Curation Workflows UVA - Metadata and Description UVA - Description and Preservation of Video Games **(Featured Speakers Dave Gibson and Laura Drake Davis)** - Access and Use of Emulated materials UVA - Access and User Experience in Emulated Environments **(Featured Speaker Julia Kim)** - Bringing It All Together **About the workshop materials:** - UVA FCOP Project Team curation workflow, checklists, and metadata workflows are linked within the SharedNotes document as these materials are still in development. - The majority of presentations have speaker notes. These notes can only be viewed after download of the materials from OSF and will not show in the OSF viewer. - Questions or comments? Contact the UVA FCOP project team: Emulation in the Archives workshop website: SPN FCOP Project cohort information:
OSF does not support the use of Internet Explorer. For optimal performance, please switch to another browser.
This website relies on cookies to help provide a better user experience. By clicking Accept or continuing to use the site, you agree. For more information, see our Privacy Policy and information on cookie use.

Start managing your projects on the OSF today.

Free and easy to use, the Open Science Framework supports the entire research lifecycle: planning, execution, reporting, archiving, and discovery.