Main content

Contributors:

Date created: | Last Updated:

: DOI | ARK

Creating DOI. Please wait...

Create DOI

Category: Project

Description: Groups of 7 players played a coordination game via networked computers. The players controlled sliders with the arrow keys. The goal of the game was for all players to move their sliders to the same side. Players received information about how much their side-choice agreed with that of their neighbors in the network. Often groups got stuck in states we call "fraught"---some players preferring one side and some preferring the other, with nobody able to benefit by switching unilaterally. We report on how groups contended with fraught states when they encountered them, and how, in some cases, they managed to escape fraught states and achieve coordination.

Wiki

This repository includes the human participant data which were used in the analyses reported in

Tabor, W. Smith, G. & Dankowicz, H. (2023). Escape from fraught states in a coordination game. Royal Society Open Science. To appear February 2024. Preprint available at: https://osf.io/e5ztf

Files

Files can now be accessed and managed under the Files tab.

Citation

Recent Activity

Unable to retrieve logs at this time. Please refresh the page or contact support@osf.io if the problem persists.

OSF does not support the use of Internet Explorer. For optimal performance, please switch to another browser.
Accept
This website relies on cookies to help provide a better user experience. By clicking Accept or continuing to use the site, you agree. For more information, see our Privacy Policy and information on cookie use.
Accept
×

Start managing your projects on the OSF today.

Free and easy to use, the Open Science Framework supports the entire research lifecycle: planning, execution, reporting, archiving, and discovery.