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All important information relating to the methods and analyses of these datasets have been shared in the following publication: Zhang, R.-Y., Chopin, A., Shibata, K., Lu, Z.-L., Jaeggi, S. M., Buschkuehl, M., … Bavelier, D. (2021). Action video game play facilitates “learning to learn.” Communications Biology, 4(1), 1154. The whole project can be downloaded as a zip and analyses executed as standalones: Follow the README files for that.
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