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<p><em>“Visualizing Digital Scholarship in Libraries and Learning Spaces”</em> addressed the utilization, scale, and impact of visualization environments and the scholarship created within them. </p> <p>Two primary goals of the project were: 1. to establish a scholarly community of practice around large-scale visualization 2. to overcome technical and resource barriers by sharing open source frameworks, content, and workflows</p> <p><strong>Immersive Scholar</strong> (the project's working title) was funded by the Andrew W. Mellon Foundation, managed and coordinated by North Carolina State University Libraries, and accomplished through cohort partnerships with Virginia Commonwealth University, Brown University, University of California - Berkeley, Indiana University, and University of Illinois Urbana-Champaign.</p> <hr> <p>The component parts of the grant are listed below with links to documentation for each product: * Cohort Projects * <a href="https://osf.io/23edf/" rel="nofollow">Brown University</a> * Glider: a web-based framework for creating interactive, distributed applications for large displays * <a href="https://osf.io/whce5/" rel="nofollow">UC-Berkeley</a> * Photogrammetry<br> * <a href="https://osf.io/qb6ny/" rel="nofollow">Virginia Commonwealth</a> * A Common Framework for Planning Visualization Environments * <a href="https://osf.io/5fuas/" rel="nofollow">University of Illinois-Urbana Champaign</a> * Software appliactions for large scale and VR projects * <a href="https://osf.io/jrsvw/" rel="nofollow">Indiana University</a> * The Collectome: a content-sharing platform for tiled video walls * <a href="https://osf.io/ygcn2/" rel="nofollow">NC State University</a> * Creative Residencies for new visualization works </p> <p>Project-level documentation includes: <em> Original <a href="https://osf.io/unbdr/" rel="nofollow">grant narrative</a> </em> <a href="https://osf.io/7hmcy/" rel="nofollow">Assessment framework</a> for immersive digital applications <em> <a href="https://osf.io/3z7k5/wiki/Contribution%20methodology/" rel="nofollow">Contributorship Methodology</a> </em> <a href="https://osf.io/kbj7d/" rel="nofollow">Keywords for describing</a> immersive/digital scholarship in promotion and tenure <em> <a href="https://osf.io/nk7w4/" rel="nofollow">Best practices summary</a> for promotion committees evaluating immersive/digital scholarship </em> <a href="https://osf.io/x583h/" rel="nofollow">Raleigh Statement on Good Practices for Experiential Scholarship</a></p> <hr> <p><strong>Please cite the Immersive Scholar project as:</strong></p> <p><em>Immersive Scholar.</em> Micah Vandegrift, Shelby Hallman, Walt Gurley, Mildred Nicaragua, Abigail Mann, Mike Nutt, Markus Wust, Greg Raschke, Erica Hayes, Abigail Feldman, Cynthia Rosenfeld, Jasmine Lang, Kelsey Dufresne, David Reagan, Eric Johnson, Chris Hoffman, Alexandra Perkins, Patrick Rashleigh, Robert Wallace, William Mischo, Elisandro Cabada. Released on GitHub and Open Science Framework. <a href="http://doi.org/10.17605/OSF.IO/3Z7K5" rel="nofollow">http://doi.org/10.17605/OSF.IO/3Z7K5</a></p>
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