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<h1>Visualizing Digital Scholarship in Libraries and Learning Spaces - Grant Outcomes</h1> <h2>Visual Content</h2> <blockquote> <p>We created a <a href="" rel="nofollow">Youtube playlist</a> of all the visualization projects to increase access and also to capture the display of the works.</p> </blockquote> <p><strong>Tally Tracker Explorer</strong> - a game-based virtual reality experience uncovering the hidden web of trackers, bots, and data provenance as we skim the internet.</p> <ul> <li>Preview - <a href="" rel="nofollow"></a></li> <li>Download - <a href="" rel="nofollow"></a></li> <li>Project documentation - <a href="" rel="nofollow"></a></li> </ul> <p><strong>Community Gardens</strong> - an interactive data-driven generative art installation that uses gardens as a metaphor to discuss food and housing insecurity based on data from the NC State University student body</p> <ul> <li>Viewable online - <a href="" rel="nofollow"></a></li> <li>Project documentation - <a href="" rel="nofollow"></a></li> </ul> <p><strong>Surface Tension</strong> - a visualization that maps streamflow data from the United States Geological Survey (USGS) in real time across the US, highlighting humanity's fraught relationship with fresh water</p> <ul> <li>Viewable online - <a href="" rel="nofollow"></a></li> <li>Project documentation - <a href="" rel="nofollow"></a></li> </ul> <p><strong>Coded Glass</strong> - digital stained glass windows of protest signs, emojis, and hashtags from the #metoo movement as a form of data visualization and metaphor for creating communal sacred spaces</p> <ul> <li>Viewable online - <a href="" rel="nofollow"></a></li> <li>Project documentation - <a href="" rel="nofollow"></a></li> </ul> <p><strong>Tess-Celestial</strong> - tessellations that explore the interplay of art, nature, culture, shape, perspective, and math in our everyday lives</p> <ul> <li>Viewable online - <a href="" rel="nofollow"></a></li> <li>Project documentation - <a href="" rel="nofollow"></a></li> </ul> <p><strong>Photogrammetry models</strong> * Compiled in UC-Berkeley's <a href="" rel="nofollow">documentation hub</a></p> <h2>Evaluation and validation of new forms of scholarship</h2> <p>Assessment framework for reviewing technical aspects of a visualization * <a href="" rel="nofollow"></a> </p> <p>Reference document to use as a tool in describing new forms of scholarship in promotion and tenure * <a href="" rel="nofollow"></a></p> <p>Best practices summary for promotion committees reviewing new forms of research products * <a href="" rel="nofollow"></a></p> <p>Contributorship Methodology that we utilized for this project as a model for others * <a href="" rel="nofollow"></a></p> <h2>Lowering technical barriers for immersive and large scale projects</h2> <p><strong>Resources</strong></p> <p><em>Raleigh Statement on Good Practices for Developing Experiential Scholarship Projects</em> * <a href="" rel="nofollow"></a></p> <p><em>A Common Framework for Planning Visualization Environments</em> * <a href="" rel="nofollow"></a></p> <p><strong>Tools, systems, and infrastructure</strong></p> <ul> <li> <p>Glider - a simple web-based framework for creating interactive distributed applications that leverage large-scale display walls. This framework provides a modular, extensible toolkit for users with a broad range of technical expertise, content, and applications</p> <ul> <li><a href="" rel="nofollow"></a> </li> </ul> </li> <li> <p>Collectome - A content-sharing platform to facilitate the building of a community of practice around tiled video walls or similar large-format displays.</p> <ul> <li><a href="" rel="nofollow"></a></li> </ul> </li> <li> <p>3Deposit - A 3D-content storage, distribution, and management platform for academic libraries</p> <ul> <li><a href="" rel="nofollow"></a> </li> </ul> </li> <li> <p>GridVW - Content client for large-scale visualization displays</p> <ul> <li><a href="" rel="nofollow"></a></li> </ul> </li> <li> <p>Project Ginger - A web utility to create web-embeddable virtual reality tours from 360 photos</p> <ul> <li><a href="" rel="nofollow"></a></li> </ul> </li> <li> <p>VAST - an open source web framework extending the responsive web to large-scale display systems</p> <ul> <li><a href="" rel="nofollow"></a> </li> </ul> </li> </ul> <h2>Publications</h2> <p><em>Immersive Scholar: A Guidebook for Documenting and Publishing Experiential Scholarship Works.</em> Mann, Abigail E and Micah Vandegrift. <a href="" rel="nofollow"></a></p> <p><em>Managing Digital Scholarship Projects at Many Levels: The Immersive Scholar Cohort, Residencies, and the Shift to “Project Development.</em> Shelby Hallman, Erica Y. Hayes, Walt Gurley, Micah Vandegrift. Forthcoming from <a href="" rel="nofollow">Interdisciplinary Digital Engagement in Arts & Humanities (IDEAH)</a></p> <p><em>Proceedings of Liberact V conference (Nov 2019)</em></p> <ul> <li>Gathered in the <a href="" rel="nofollow">documentation hub</a></li> </ul> <p><em>Immersive Scholar: Development, Documentation, Display, and Dissemination of Experiential Research</em> * Presentation and project report given to the Coalition of Networked Information, <a href="" rel="nofollow">available on YouTube</a>.</p> <p><em>Immersive Scholar: A Landscape Analysis of Scholarly Forms, Impacts, and Collaborations.</em> * Consultant report on the state of the field from Lynnee Argabright, <a href="" rel="nofollow">available on the LIS Scholarship Archive</a>.</p> <p>A collection of press releases is available in Conifer - <a href="" rel="nofollow"></a></p>
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