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This project is a repository of supplemental materials for the paper "***Situated Visualization in Motion Studied in the Context of Video Games: A Systematic Review and An Evaluation***". In this project, we provide: - **(a) systematic view:** - **1-analysis_scripts:** Python scripts that we implemented and used to get the database related to our systematic review. - **2-database:** GIF snapshots of video games analyzed in Section 3.2 Categorization of Current Video Game Visualizations and Section 3.3 Representations by Data Type. - **3-game_classifications:** Classifications of all games analyzed in Section 3. - **(b) RobotLife:** - **1-executable RobotLife:** Execute file (application version) of our video game. To execute the game, please click on RobotLife.exe. - **2-source codes:** Source codes of our game RobotLife, README file is inside. - **(c) user study:** - **(c) user study - source data:** - **1-log files:** Original log files of our formal participants, including all their in-game events and actions. - **2-prequestionnaire:** Participants’ original answers to our prequestionnaire. - **3-ingame scales:** Participants’ original answers to in-game Likert scales on readability and aesthetics. - **4-postquestionnaire:** Participants’s original answers to our post-questionnaire - **(c) user study - survey text:** - **inGame - Aesthetic Likert Scale:** Screenshot of our in-game Likert scale on aesthetic. - **inGame - Readability Likert items:** Screenshot of our in-game Likert items on readability. - **Video game - Prequestionnaire:** Text description of our questions asked in pre-questionnaire. - **Video game - Posquestionnaire:** Text description of our questions asked in post-questionnaire. - **Video game - Post interview:** Text description of our questions asked in post-interview. - **(c) user study - demonstration video:** - **user study demonstration:** An MP4 video shows a full session of our experiment with a randomly generated condition order, played by an author. - **(d) data analysis:** - **1-pre questionnaire:** Mixed analysis and results of our pre-questionnaire. - **2-gaming performance:** Analysis and results of participants’ gaming performance, including counts of winning/losing times and killed enemies - **3-ingame Likert statistical analysis:** R scripts we implemented and used to calculate the means, CIs, and pairwise differences of the Aesthetic Likert scale and Readability Likert items. Please run the code according to its order. - **4-post interview:** Qualitative analysis and codings of our post-interview. - **(e) other materials:** - **1-appendix:** A PDF file of the appendix of our paper. - **2-figures and tables:** Original figures and tables that are added in our paper, as well as the original figures and tables in the appendix. - **3-preregistration(masked):** A PDF version of our pre-registration on OSF after anonymization.
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