Main content

Home

Menu

Loading wiki pages...

View
Wiki Version:
**Participants.** 15 participants will be recruited through word of mouth and campus mailing lists. Each participant will complete one session of approximately one hour each. Participants will receive 10 Euros as remuneration. We will obtain written informed consent from all subjects prior to inclusion in the study. **Apparatus.** Stimuli will be projected onto a standard 16:9 (200 x 113 cm) video-projection screen (Celexon HomeCinema, Tharston, Norwich, UK), mounted on a wall, 270 cm in front of the participant. The projector is a ProPixx (Vpixx Technologies, Saint-Bruno, QC, Canada) running at 1440 Hz vertical refresh rate and a resolution of 960 x 540 pixels. The experimental code is implemented in MATLAB (Mathworks, Natick, MA, USA), using the Psychophysics and Eyelink toolboxes (Kleiner et al., 2007; Cornelissen et al., 2002) and runs on a Dell Precision T7810 Workstation with a Debian 8 operating system. Eye movements of both eyes are recorded via an EyeLink 2 head-mounted system (SR Research, Osgoode, ON, Canada) at a sampling rate of 500 Hz, while participants rest their head on a chin rest. Responses are collected with a standard keyboard. **Procedure.** The experiment comprises two conditions, i.e. the saccade/active condition and the replay/passive condition, of which only the saccade condition will be run in this pre-registration. The trial structure is described in *Figure 1*. The following factors will be varied throughout the two sessions (and interleaved across trials): 1. Orientation of the Gabor patches (Figure 2, columns). Gabor patches will be vertical, vertical +45 degrees, vertical +90 degrees (horizontal), and vertical +135 degrees (4 levels). Depending on saccade and stimulus movement direction, orientations will be coded as parallel to retinal movement vector, orthogonal to retinal movement vector, vertical, and horizontal. 2. Spatial frequency of Gabor patches (Figure 2, rows). Gabor patches will have a spatial frequency of 0.5, 1, or 2 cycles/dva (3 levels). 3. Phase. Phases of Gabor patches will be either 0 or 180, leading to a Gabor which is at mid-gray at its center (2 levels). 4. Saccade direction. Saccades of a 16 dva amplitude will be made either from a fixation dot 8 dva right of the screen center to a target stimulus 8 dva left of the screen center, or vice versa (2 levels). 5. Direction of stimulus movement. Noise patches will move either vertically upwards or downwards relative to the initial target location (2 levels). Participants will complete 8 trials in each experimental cell, thus resulting in 768 trials in total in the first session. In case of temporal contraints or delays resulting in test session significantly longer than one hour, the experiment can be terminated earlier. Each session will be subdivided in eight blocks. In breaks between blocks participants will have the opportunity to rest. ![Figure 1. Trial Procedure.][1] ***Figure 1.*** Trial Procedures in Saccade/Active (left panel) and in Replay/Passive (right panel) Condition. Exemplary motion streaks are displayed in an exaggerated fashion. ****Only the Saccade Condition will be run in this pre-registration!**** ***Fixation.*** In the saccade condition, participants fixate a circle (0.3 dva) in the left or right half of the screen at 8 dva horizontal eccentricity from the screen center. In the replay condition, the fixation dot is at screen center. The extinction of the fixation dot after successful fixation is the cue to make a saccade to the target. Fixation control is passed after 500 milliseconds of fixation within a 1.5 dva radius around the fixation dot (dashed line). After 3 seconds without fixation or 20 re-fixations, the trial will be aborted and a new calibration requested. ***Movement.*** In the saccade condition, participants make saccades to the target location, which is also located at a 8 dva horizontal eccentricity from the screen center. Therefore, they are required to make saccades of approximately 16 dva to reach the location of the target. When the saccade is detected, the target moves vertically upwards or downwards, traveling a total distance of 8 dva with a speed of approximately 360 dva/s. The speed of the movement depends on the number of frames displayed between start and end location of the target, which in this case is 16. This value assures that the Gabor would not move more than 0.25 dva per frame. Thus, even for a Gabor of 2 cycles/dva two subsequent frames would never be separated by more than half a period of the Gabor's spatial frequency, i.e. 0.25 dva. In the replay condition, participants are required to remain in the inital fixation area, while the target stimulus moves from the periphery of the screen towards the central fixation point. To successfully imitate the movement of the stimulus across the visual field during a saccade, eye movement data recorded in each trial of the saccade condition will be saved, smoothed, and resampled to 1440 Hz to be finally replayed at screen refresh rate during the replay condition. Thus, the saccadic velocity profile, the stimulus characteristics, and the stimulus movement in a specific trial remain the same between saccade and replay condition. If possible, to reduce the temporal uncertainty in the replay condition, the saccade onset will be set to a fixed duration after cue onset which is determined by the median saccade latency minus 100 ms, as recorded in the saccade condition. ***Distractor Stimulus.*** When the target stimulus reaches its final location, a distractor stimulus of the same properties as the target stimulus will be displayed on the opposite side of the initial target area (dotted line). Both identical stimuli are now located at a 4 dva vertical eccentricity from the initial target location, while the eyes are still moving. ***Response.*** The eye movement has ended when the eyes have reached the target area, which is defined by a circular boundary of a 2 dva radius around the initial target area (dotted line). Trials in which stimulus movement is still ongoing although the eyes have already crossed this boundary will be excluded. By pressing either the up-arrow or the down-arrow key on a standard keyboard, participants indicate whether the target stimulus has moved upwards or downwards. **Saccade Detection.** Saccades will be detected online using a custom-made velocity-based detection algorithm, inspired by Engbert & Mergenthaler (2006). Eye position is sampled online in all trials. With the onset of the cue, which is presented after a 500 ms period of successful fixation within the target area; all valid samples collected since the beginning of that fixation period serve as input for the algorithm. From cue onset until the successful detection of the saccade, the detection algorithm is executed after every retrieval of a sample. As a first step, eye position data smoothed with a moving window of a span of 5 is transformed into a 2D velocity space for x and y coordinates separately. In order to compute a velocity detection threshold, the median velocity and median-based standard deviation are computed for each dimension. The threshold will be set at median velocity plus the standard deviation multiplied by a factor of 15. To detect a saccade, at least two most recent samples above threshold have to be registered. As an additional criterion, the direction of the samples above threshold is computed. A horizontal rightward saccade will only be detected when the direction of the samples is in the range of 360±25 deg. The direction of a leftward saccade has to be in the range of 180±25 deg. In pre-tests, we have found this method to detect saccades earlier and more reliably than boundary-based techniques. **Stimuli.** As shown in *Figure 2*, target stimuli will be Gabor patches of varying spatial frequency (0.5, 1, 2 cycles/dva) and orientation (vertical, vertical + 45 degrees, horizontal, vertical + 135 degrees). Phases will be 0 or 180 degrees, such that they are mid-gray at the center. All patches are scaled to an amplitude of 1, thus having full contrast. Initially of 3 dva diameter, the patches will be enveloped in a Gaussian window with a standard deviation of 0.5 dva. The fixation dot used in both sessions is a white circle of 0.3 dva radius. When fixated, the area within the circle will be filled by another white circle of 0.1 dva radius. ![Figure 2. Examples of noise patches used in the experiment.][2] ***Figure 2.*** Examples of noise patches used in the experiment. *Rows:* Spatial frequencies (0.5, 1, 2 cycles/dva). *Columns:* Orientations (vertical, vertical +45 degrees, vertical +90 degrees, vertical +135 degrees). **Data Analysis.** Task performance will be analyzed offline. Trials will be included for analysis, if: - fixation control is passed. - the saccade is successfully detected and the eye crossed the boundary around the initial target location (i.e., target area). - the saccade is not falsely detected. - there are no blinks during saccade flight. - a response was given after saccade landing in the target area and by pressing the valid response keys. - the movement of the stimulus (as indicated by trial timestamps) is concluded before the eyes reach the target area. - in the replay condition the eyes do not leave the area of central fixation (radius of 2 dva). - there are no dropped frames during stimulus movement. In addition, participants may be excluded from the analysis in case their understanding of the task was wrong or if too few trials can be collected, e.g., due to insufficient calibration. At least half of the planned trials will have to be completed and valid to justify the inclusion of the participant's data. For the main data analysis, results for each combination of task type, stimulus movement duration, and spatial frequency, task performance will be assessed by computing each participant's ability to correctly identify the movement of the target stimulus (upwards or downwards). Both the percentage of correct reports and a measure of visual sensitivity (d') will be computed as criterion variables, while the factors phase, saccade direction, and direction of stimulus movement will be pooled. Reaction times (time of response - time of saccade offset) will be evaluated to rule out potential speed-accuracy tradeoffs. It is planned to use repeated-measures ANOVA and general linear mixed-effects models (Bates et al., 2014) to statistically evaluate the effects of fixed factors like task type, stimulus orientation, and spatial frequency on percentage of correct reports and visual sensitivity. **References** Bates, D., Maechler, M., Bolker, B., & Walker, S. (2014). lme4: Linear mixed-effects models using Eigen and S4. R package version, 1(7). Engbert, R., & Mergenthaler, K. (2006). Microsaccades are triggered by low retinal image slip. Proceedings of the National Academy of Sciences, 103(18), 7192-7197. [1]: https://mfr.osf.io/export?url=https://osf.io/hmvu2/?action=download%26direct%26mode=render&initialWidth=848&childId=mfrIframe&format=1200x1200.jpeg [2]: https://mfr.osf.io/export?url=https://osf.io/eqad3/?action=download%26direct%26mode=render&initialWidth=848&childId=mfrIframe&format=1200x1200.jpeg
OSF does not support the use of Internet Explorer. For optimal performance, please switch to another browser.
Accept
This website relies on cookies to help provide a better user experience. By clicking Accept or continuing to use the site, you agree. For more information, see our Privacy Policy and information on cookie use.
Accept
×

Start managing your projects on the OSF today.

Free and easy to use, the Open Science Framework supports the entire research lifecycle: planning, execution, reporting, archiving, and discovery.