Main content
Linking Gaming Disorder tendencies in children to their personality and parental Gaming behavior
Date created: 2022-01-30 12:02 PM | Last Updated: 2022-01-31 07:53 PM
Category: Project
Description: Playing computer and video games (so-called gaming) is of great popularity among children and adults. But for some people, gaming gets out of hand and can result in a Gaming Disorder (GD). Among others, high neuroticism and low conscientiousness are considered to play a role in the etiology of GD. Next to personality traits, environmental variables are debated such as the parental influence on children’s gaming behavior. In detail, parental gaming behavior could have role model functions for children. Based on empirical observations and theoretical frameworks, it was hypothesized that higher tendencies to GD in children are associated with higher neuroticism, lower conscientiousness, and higher parental tendencies to GD. In an online survey N = 493 parents (n = 472 females; age: M = 36.30, SD = 5.46) rated their own and their children’s (n = 233 girls, n = 260 boys; age: M = 6.03, SD = 2.30) tendencies to GD by the Gaming Disorder Test (GDT) and their children’s personality by the Big Five Inventory (BFI). The data of N = 493 parents and their children was analyzed to test the associations between tendencies to GD in children with children's personality as well as parents tendencies towards GD. Here, the raw data as well as the SPSS syntax of statistical analyses relevant for the publication are uploaded. The present project and its results will be published in Frontiers in Psychiatry. Reference: Wernicke, J., & Montag, C. (in press). Linking Gaming Disorder tendencies in children to their personality and parental Gaming behavior. Frontiers in Psychiatry, 12, 748195. https://doi.org/10.3389/fpsyt.2021.748195 The analyzed data derive from the project "Relation of parental and childhood gaming behavior as well as the connection to children’s tendencies to attention deficit-/hyperactivity disorder (ADHD): Results of a parental survey" (OSF link: https://osf.io/t82m6; publication: Wernicke, J., & Montag, C. (2021). "Gaming" im Kindesalter: Über die Rolle des elterlichen Gaming und kindlicher Tendenzen zur Aufmerksamkeitsdefizit-/Hyperaktivitätsstörung. Psychotherapeut, 66(2), 97-104. https://doi.org/10.1007/s00278-020-00488-w). In the publication of Wernicke and Montag (2021) data of n = 249 parents and their children were analyzed. These n = 249 data sets are included in the present sample of N = 493. Please note: One participant filled in their birthday for date of participation. The date has been removed from the data set to protect the privacy of this individual.
Files
Files can now be accessed and managed under the Files tab.
Citation
Recent Activity
Unable to retrieve logs at this time. Please refresh the page or contact support@osf.io if the problem persists.